Large City: Drö-ok Tugttö Hadfow

Drö-ok Tugttö Hadfow

Drö-ok Tugttö Hadfow
Example Wood Elf architecture.
StateRosid
ProvenceTrëyön Moot
RegionSjēopuy̼ùw Woodlands
Founded1039
Community LeaderLord Garënm
Area246 km2 (98 mi2)
Average Yearly Temp15°C (59°F)
Average Elevation4986 m (16358 ft)
Average Yearly Precipitation152 cm/y (59 in/y)
Population57719
Population Density234 people per km2 (588 people per mi2)
Town AuraAugury
Naming
Native nameDrö-ok Tugttö Hadfow
Pronunciation/dro˞/ /ok ˈtugtto˞/
Direct Translation[raincoat] [earring]
Translation[Not Yet Translated]

Drö-ok Tugttö Hadfow (/dro˞/ /ok ˈtugtto˞/ [raincoat] [earring]) is a subtropical Large City located in the Trëyön Moot of the Rosid.

The name Drö-ok Tugttö Hadfow is derived from the Sylvin language, as Drö-ok Tugttö Hadfow was founded by Druiznies, who was culturaly Wood Elf.

Climate

Drö-ok Tugttö Hadfow has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 6°C (42°F). Drö-ok Tugttö Hadfow receives an average of 152 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Drö-ok Tugttö Hadfow covers an area of nearly 246 km2 (98 mi2), and an average elevation of 4986 m (16358 ft) above sea level.

Overview

Drö-ok Tugttö Hadfow was founded durring the early 11th century, by Druiznies. The establishment of the new community went well, with no major obsticles durring construction.

Drö-ok Tugttö Hadfow was built using the conventions of Wood Elf durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Drö-ok Tugttö Hadfow is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Drö-ok Tugttö Hadfow is buildings are located arround a single broad paverstone mainstreet which forms a clockwise spiral to give the city a over all circular shape. The city sits behind an impressive looking clay brick wall. The wall is notable for querried stone blocks being used to renforce the clay bricks in the expected manner and locations. While the wall was built to the exact specifications of modern fortifications, one has to wonder why the money invested into creating such a well fortified wall wasnt spent on a less impressive looking wall crated from sturdier materials. Drö-ok Tugttö Hadfow's walls would endure a brief bombardment, but only from light siege weapons. It seems more likly the city's walls were not designed with defence in mind but rather lending the town a certain air with visitors. The city's boondoggle-of-a-fortified wall are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Drö-ok Tugttö Hadfow is like a look into a broken heart which long ago fell to corruption. There is no planning, no organization. Everyone here clearly goes about their own thing with little thought to anyone around them who isn’t selling something they need… unless of course, they would be an easy target for some robbery. The city has truly fallen to evil.

Civic Infrastructure

Drö-ok Tugttö Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Drö-ok Tugttö Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Drö-ok Tugttö Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Drö-ok Tugttö Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Drö-ok Tugttö Hadfow's parks.

Drö-ok Tugttö Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Drö-ok Tugttö Hadfow.

Drö-ok Tugttö Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Drö-ok Tugttö Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Drö-ok Tugttö Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Drö-ok Tugttö Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Drö-ok Tugttö Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Drö-ok Tugttö Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Drö-ok Tugttö Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Drö-ok Tugttö Hadfow's public wards, blessings, and other arcane systems.

Drö-ok Tugttö Hadfow has an Millitary Academy which trains military officers and specilists.

Drö-ok Tugttö Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Drö-ok Tugttö Hadfow's grid is powered by a god's will and kindness.

Drö-ok Tugttö Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Drö-ok Tugttö Hadfow has a first rate hospital which caters to anyone in need of long term medical care.

Drö-ok Tugttö Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Drö-ok Tugttö Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Drö-ok Tugttö Hadfow's natural decorations nor waterways.

Drö-ok Tugttö Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Drö-ok Tugttö Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Drö-ok Tugttö Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Drö-ok Tugttö Hadfow is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Drö-ok Tugttö Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is characterized by dynamic designs and complex architectural plan forms; intended to heighten feelings of motion and sensuality, and frequently based on the oval. It made extensive and extreme use of: Grandeur, Contrast, Curves and twists, Rich surface treatments, Gilded statuary, Bright colors, Vividly painted ceilings, Fragmented or deliberately incomplete elements, Large-scale frescoes, Dramatic central projections on an external facade, the use of plaster, stucco, or marble finishing, Illusory effects such as trompe l’oeil, and pear-shaped domes. While beloved by the nobility, the common folk tended to despise the style due to the massive consumption of resources required for even a small building constructed in this style.

In Drö-ok Tugttö Hadfow all of the cats speak the local language with prefect diction.

The Lion, Mountain (Cat, Great) near Drö-ok Tugttö Hadfow are known to be a mutant strain of the creature.

Drö-ok Tugttö Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves gestures to channel Abjuration energies of tier 3 via divine sermons.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 112
  • Farmers: 169
  • Farm Laborer: 320
  • Hunters: 199
  • Milk Maids: 151
  • Ranchers: 77
  • Ranch Hands: 162
  • Shepherds: 147
    • Farmland: 232607 m2
    • Cattle and Similar Creatures: 14429
    • Poultry: 173157
    • Swine: 11543
    • Sheep: 577
    • Goats: 115
    • Horses, Mounts, and Beasts of Burden: 5771

Craftsmen

  • Arms and Toolmakers: 117
  • Blacksmiths: 144
  • Bookbinders: 73
  • Buckle-makers: 77
  • Cabinetmakers: 128
  • Candlemakers: 180
  • Carpenters: 177
  • Clothmakers: 164
  • Coach and Harness Makers: 61
  • Coopers: 140
  • Copper, Brass, Tin, Zinc, and Lead Workers: 83
  • Copyists: 54
  • Cutlers: 48
  • Fabricworkers: 120
  • Farrier: 281
  • Furriers: 37
  • Glassworkers: 186
  • Gunsmiths: 126
  • Harness-Makers: 56
  • Hatters: 109
  • Hosiery Workers: 41
  • Jewelers: 65
  • Leatherwrights: 164
  • Locksmiths: 60
  • Matchstick makers: 93
  • Musical Instrument Makers: 79
  • Painters, Structures and Fixtures: 73
  • Paper Workers: 84
  • Plasterers: 76
  • Pursemakers: 97
  • Roofers: 64
  • Ropemakers: 57
  • Rugmakers: 57
  • Saddlers: 106
  • Scabbardmakers: 116
  • Scalemakers: 62
  • Scientific, Surgical, and Optical Instrument Makers: 36
  • Sculptors, Structures and Fixtures: 56
  • Shoemakers: 55
  • Soap and Tallow Workers: 195
  • Tailors: 349
  • Tanners: 73
  • Upholsterers: 82
  • Watchmakers: 80
  • Weavers: 155
  • Whitesmiths: 45

Merchants

  • Adventuring Goods Retellers: 40
  • Arcana Sellers: 39
  • Beer-Sellers: 72
  • Booksellers: 93
  • Butchers: 147
  • Chandlers: 144
  • Chicken Butchers: 149
  • Entrepreneurs: 61
  • Fine Clothiers: 144
  • Fishmongers: 147
  • Florists: 36
  • Potion Sellers: 94
  • Resellers: 230
  • Spice Merchants: 79
  • Wine-sellers: 122
  • Wheelwright: 93
  • Woodsellers: 56

Service workers

  • Bakers: 288
  • Barbers: 281
  • Coachmen: 81
  • Cooks: 213
  • Doctors: 126
  • Gamekeepers: 90
  • Grooms: 49
  • Hairdressers: 192
  • Healers: 146
  • Housekeepers: 169
  • Housemaids: 262
  • House Stewards: 174
  • Inns: 53
  • Laundry maids: 101
  • Maidservants: 199
  • Nursery Maids: 99
  • Pastrycooks: 180
  • Restaurateur: 230
  • Tavern Keepers: 221

Specialized Laborer

  • Ashworkers: 79
  • Bleachers: 56
  • Chemical Workers: 32
  • Coal Heavers: 128
  • In-Town Couriers: 134
  • Long Haul Couriers: 131
  • Dockyard Workers: 120
  • Gas Workers: 28
  • Hay Merchants: 48
  • Leech Collectors: 177
  • Millers: 131
  • Miners: 131
  • Oilmen and Polishers: 91
  • Postmen: 128
  • Pure Finder: 75
  • Skinners: 169
  • Sugar Refiners: 33
  • Tosher: 88
  • Warehousemen: 221
  • Watercarriers: 132
  • Watermen, Bargemen, etc.: 160

Skilled Laborers

  • Accountants: 71
  • Alchemist: 85
  • Clerk: 110
  • Dentists: 57
  • Educators: 153
  • Engineers: 84
  • Gardeners: 57
  • Mages: 42
  • Plumbers: 58
  • Pharmacist: 71
  • Professors: 25
  • Scientists: 42
  • Wizards: 25

Civil Servants

  • Adventurers: 55
  • Bankers: 80
  • Civil Clerks: 131
  • Civic Iudex: 64
  • Consultants: 37
  • Exorcist: 120
  • Fixers: 68
  • Kami Clerk: 114
  • Landlords: 107
  • Lawyers: 72
  • Legend Keepers: 101
  • Militia Officers: 384
  • Monks, Monastic: 174
  • Monks, Civic: 180
  • Historian, Oral: 131
  • Historian, Textual: 71
  • Policemen, Sheriffs, etc.: 128
  • Priests: 230
  • Rangers: 77
  • Rat Catchers: 86
  • Scholars: 88
  • Spiritualist: 108
  • Slayers: 32
  • Storytellers: 256
  • Military Officers: 180

Cottage Industries

  • Brewers: 155
  • Comfort Services: 199
  • Enchanters: 65
  • Herbalists: 62
  • Jaminators: 199
  • Needleworkers: 199
  • Potters: 101
  • Preserve Makers: 180
  • Quilters: 82
  • Seamsters: 320
  • Spinners: 155
  • Tinker: 64
  • Weaver: 140

Artists

  • Actors: 60
  • Architects: 22
  • Bards: 91
  • Costumers: 35
  • Dancers: 66
  • Drafters: 36
  • Engravers: 45
  • Fine Furniture Carpenters: 28
  • Glaziers: 61
  • Inlayers: 57
  • Musicians: 180
  • Painters, Art: 29
  • Playwrights: 60
  • Sculptors, Art: 50
  • Wood Carvers: 164
  • Writers: 206

Produce Industries

  • Butter Churners: 192
  • Canners: 160
  • Cheesmakers: 199
  • Ice Merchants: 25
  • Millers: 117
  • Picklers: 104
  • Smokers: 69
  • Stockmakers: 65
  • Tobacconists: 91
  • Tallowmakers: 128

21413 of Drö-ok Tugttö Hadfow's population work within a Foundational Occupation.

31689 of Drö-ok Tugttö Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 4617 (8%) are noncontributers.

Points of Interest

POI

History

Almost every community has some problem with bandits and highwaymen, but Drö-ok Tugttö Hadfow is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

The the an eyepatch of Wild Magic, an an eyepatch imbued with notable amounts of Wild Magic energies was created in Drö-ok Tugttö Hadfow by in time immemorial, reportedly some time during the early 2nd century.

History